A Moment of Pause
- seanmcgarry65
- Dec 16, 2022
- 1 min read
This week I added two things to the adventure game that I'm working on.

The first thing I added was health drops. Now when players kill an enemy, the enemy has a chance to drop a heart which will heal the player for ten hit points when they walk over it.

The other thing I added was the beginnings of the UI. It's now much easier to see the player's current HP, and in the future, other information will be displayed here as well.

The biggest change though, is that there's now a pause menu. It doesn't do anything besides pause the game right now, but in the future it will allow the player to select which items they want to use at any given moment.
You can play the game by following the link below.
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