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Hands On

  • seanmcgarry65
  • Oct 13, 2023
  • 1 min read

Another slow week, but I managed to add hands to the model I'm currently working on.



The hands were a little trickier than most of the rest of the model. It wasn't quite as simple as just extruding the relevant faces. There was a lot of use of the knife tool and a lot of the vertices needed pretty drastic tweaking to get things to look right from all angles. For the most part the hand is just a vaguely accurate mitten shape, but it does have the pointer finger modeled separately, just so that the hand can be a little more lifelike when animated.


That's unfortunately all for this week. See you next time.

 
 
 

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